TechEinHub builds mobile games for iOS and Android — casual games, skill-based games, trivia, card games, puzzle apps, and reward gaming platforms using Unity, Flutter, and React Native. From a simple quiz app to a multiplayer skill game with real-money entry fees, we build games that players keep coming back to. Based in Ahmedabad, Gujarat, serving gaming startups and brands across India, UAE, UK, USA, and Southeast Asia.
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India has become one of the world's largest mobile gaming markets, driven by affordable smartphones, cheap data, and a massive young population spending hours on mobile daily.
mobile gamers in India as of 2025 — the second-largest gaming market in the world by user count, growing at over 15% annually as smartphone penetration continues in Tier 2 and 3 cities
India's online gaming market size by 2028, with skill gaming (fantasy, card, trivia) and casual gaming (puzzle, arcade) driving the majority of revenue growth alongside a fast-expanding in-app purchase base
average daily time spent on mobile games per active gamer in India — significantly higher than global averages, driven by commute gaming, social gameplay formats, and reward mechanics that drive return visits
From hyper-casual one-tap games to competitive multiplayer skill games — we've built across the full spectrum of mobile gaming formats.
One-tap mechanics, simple rules, endless gameplay. Designed for high session frequency and ad monetisation. Examples: endless runners, tap-to-score games, merge games, and time-killer casual formats. Unity or Flutter based on complexity. Typically the fastest to launch and easiest to monetise with rewarded video ads.
Logic puzzles, match-3, word puzzles, number games, and physics-based puzzles. Level-based progression with difficulty curves that retain players. Daily challenges and streak mechanics to drive return visits. In-app purchases for hints, lives, and level skips. Strong retention through milestone rewards.
Rummy, poker, teen patti, solitaire, and custom card game formats. Single-player (vs AI), local multiplayer, and online multiplayer with real-time or turn-based modes. Configurable rule sets for regional game variants. Leaderboards, table stakes selection, and player statistics. Supports both free-to-play and skill-based real-money formats.
Knowledge-based, reflex-based, and strategy games where player skill determines the outcome. Question bank management with difficulty levels and categories. Timed rounds and head-to-head multiplayer formats. Entry-fee and prize pool mechanics for skill game monetisation. In-game leaderboards with season-based rankings.
Apps where users earn virtual or real rewards for gameplay — scratch cards, spin wheels, daily check-in bonuses, task completion rewards, and referral bonuses. Used by e-commerce brands, fintech apps, and media companies to drive engagement. Built with a back-office reward configuration panel so your team can manage campaigns without code changes.
Daily fantasy sports for cricket, football, kabaddi, and more — with live score sync, team building within salary caps, contest management, and prize distribution. Player stats database, dynamic pricing, and performance-based scoring. We advise on compliance architecture for fantasy gaming under India's skill game regulations.
We choose the right engine and framework for each game type — not a one-size-fits-all approach. Here's our full toolkit.
We design your game's monetisation model before the first line of code — because the right model depends on your game type, your audience, and your retention curve.
Banner ads, interstitial ads between levels, and rewarded video ads (watch an ad to earn lives, coins, or continues). Rewarded video performs best — players opt in willingly. Integrated via AdMob, Unity Ads, or AppLovin MAX with mediation for maximum fill rate. Best for casual and hyper-casual games with high session frequency.
Consumable items (coins, gems, power-ups, hints, extra lives), non-consumable unlocks (remove ads, premium characters, level packs), and starter packs. Designed with a virtual currency layer so real prices feel abstract. Best for mid-core games, puzzle games, and card games where players invest in progression.
Weekly, monthly, or annual subscription for an ad-free experience, daily bonus currency, exclusive content, or premium game modes. Battle pass-style seasonal subscriptions with limited rewards drive strong conversion. Best for games with ongoing content updates and a loyal mid-to-high engagement player base.
Players pay an entry fee per game or per tournament; winners receive a prize pool payout. Applicable to skill-based games (rummy, trivia, fantasy, chess variants) where outcome depends on player skill. We build the wallet, KYC, payment gateway, and prize distribution infrastructure compliant with Indian skill gaming regulations.
From first-time game founders to brands wanting to add gaming mechanics to their product.
You have a game concept and need a team that can build it end-to-end — game design, development, backend, monetisation, and App Store deployment. We've shipped games across casual, skill, and reward categories. We'll tell you honestly if your concept is viable and what it will take to build a retention-positive game, not just a working app.
Adding gamification or a branded game to your product — a reward game for a retail app, a trivia quiz for a media brand, or a skill challenge for an e-commerce platform. We build the game as a feature or standalone app, integrate it with your existing backend, and build the reward redemption pipeline against your product's loyalty currency.
Already running a non-gaming app — fintech, edtech, health — and want to add gaming mechanics to improve retention and engagement? We've added reward spins, trivia challenges, streak systems, and gamified leaderboards to existing apps. Game mechanics can increase DAU and in-app session time without a separate standalone game.
Fixed-contract pricing. Art and animation scope is the biggest variable — we'll advise on what's needed for your specific game type.
Art and animation scope varies significantly by game type and is quoted separately. All prices are fixed-contract.
Get a Custom QuoteQuestions game founders and brands ask us most often before starting a mobile game project.
Yes. We build real-time multiplayer using WebSocket and Socket.io for low-latency simultaneous play, and turn-based multiplayer using Firebase Realtime Database for asynchronous matches. Real-time multiplayer suits card games, trivia, and skill games where players compete live. Turn-based suits word games, chess-style games, and casual competitive formats. Both support private room codes and public matchmaking with ranking-based pairing.
We can build skill-based real-money gaming (RMG) features for clients who hold the appropriate licence in their jurisdiction. In India, skill-based games (rummy, fantasy, trivia, chess) are generally permissible under central law, though several states have restrictions — we advise clients to get legal clearance before we scope an RMG feature. We build the wallet, KYC (Digio, Karza), payment gateway (Razorpay, Cashfree), and prize distribution infrastructure required for compliant RMG operations. We do not build games of pure chance with money stakes.
Unity is the right choice for games with complex 2D/3D graphics, physics engines, particle effects, or gameplay that needs a proper game engine — arcade, platformer, card games with rich animations, physics-based puzzles. Flutter or React Native is the right choice for lighter game formats — trivia, word games, quiz, reward-based apps, and fantasy sports — where the app is game-like but doesn't need a full engine. We'll recommend the right stack after understanding your specific gameplay requirements; the decision should never be driven by developer preference alone.
Yes. We build all four models: ad-supported (banner, interstitial, rewarded video via AdMob, Unity Ads, or AppLovin MAX), in-app purchases (consumables like coins and power-ups; non-consumables; subscriptions), premium one-time purchase, and hybrid combinations. We advise which model fits based on your game type — casual games generally perform best with ads and IAP, skill games suit subscription or entry-fee models, and brand games often use a reward redemption model tied to the parent app's loyalty system.
A casual game (trivia, quiz, simple puzzle) with basic multiplayer and ad monetisation typically takes 10–16 weeks. A more complex game using Unity with custom art, physics-based gameplay, and multiplayer takes 20–32 weeks. Timeline depends heavily on art and animation — if you bring existing game assets, development time reduces significantly. We advise on asset sourcing and style guides early so your creative and engineering timelines stay aligned.
Share your game concept — the genre, the mechanic, the monetisation model, and the target audience. We'll tell you which stack fits, what the realistic scope is, and give you a fixed-price quote within 48 hours.